![]() ![]() But while Spelunky is a platformer that borrows a bunch of roguelike elements in its design, Red Rogue is more of a roguelike re-imagined as a platformer. If you’re like me, that immediately makes you think of Spelunky, which I’ve written about before (it’s excellent, by the way, and you should definitely go play it). So what is Red Rogue? It’s a roguelike platformer. And my, it’s a lot more interesting now, enough so that I kept playing it instead of writing this post (apologies for the tardiness) and I imagine I’ll keep playing it for some time. ![]() Flash forward to last week, when out of the blue I saw the news that the game is now complete. Soon there was a playable build which I had some fun messing around with, but I didn’t stick with it for very long. I first heard about Red Rogue a few years ago, when its author, Aaron Steed, began a development log forum thread on Tigsource. Readers unfamiliar with roguelikes may wish to read my introduction to the genre first. ![]()
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